Another weekly update.
Added- Debug option to disable VHS and CRT effects.
Added- Debug option to set start seed.
fixed- Graphical bug when entering buildings with doors on the right side.
fixed- Characters sprite is dark when about to change area.
fixed- Players weaposn sticking through walls when entering buildings.
Changed- Glass bottles now spray glass everywhere when destroyed
Changed- Street length doubled. zombie numbers and car numbers increased to suit long streets.
changed- XP from new areas lowered.
changed- Car HP levels lowered
changed- Cars now explode.
Fixed- Tutorial cars alarm now visable.
Fixed- Doors can no longer be heard when not on screen.
Fixed- Players switch to idol animation when talking to storekeepers.